|
想要查看内容赶紧注册登陆吧!
您需要 登录 才可以下载或查看,没有帐号?立即注册
x
#include "Stdafx.h"
#include "AndroidUserItemSink.h"
#include "math.h"
//////////////////////////////////////////////////////////////////////////
//时间标识
#define IDI_PLACE_JETTON1 103 //下注定时
#define IDI_PLACE_JETTON2 104 //下注定时
#define IDI_PLACE_JETTON3 105 //下注定时
#define IDI_PLACE_JETTON4 106 //下注定时
#define IDI_PLACE_JETTON5 107 //下注定时
#define IDI_CHECK_BANKER 108 //检查上庄
#define IDI_REQUEST_BANKER 101 //申请定时
#define IDI_GIVEUP_BANKER 102 //下庄定时
#define IDI_PLACE_JETTON 110 //下注定义 (预留110-160)
//////////////////////////////////////////////////////////////////////////
//构造函数
CAndroidUserItemSink::CAndroidUserItemSink()
{
//游戏变量
m_lMaxChipUser = 0;
m_wCurrentBanker = 0;
m_nChipTime = 0;
m_nChipTimeCount = 0;
m_cbTimeLeave = 0;
ZeroMemory(m_lAreaChip, sizeof(m_lAreaChip));
ZeroMemory(m_nChipLimit, sizeof(m_nChipLimit));
return;
}
//析构函数
CAndroidUserItemSink::~CAndroidUserItemSink()
{
}
//接口查询
VOID * CAndroidUserItemSink:ueryInterface(REFGUID Guid, DWORD dwQueryVer)
{
QUERYINTERFACE(IAndroidUserItemSink,Guid,dwQueryVer);
QUERYINTERFACE_IUNKNOWNEX(IAndroidUserItemSink,Guid,dwQueryVer);
return NULL;
}
//初始接口
bool CAndroidUserItemSink::Initialization(IUnknownEx * pIUnknownEx)
{
//查询接口
m_pIAndroidUserItem=QUERY_OBJECT_PTR_INTERFACE(pIUnknownEx,IAndroidUserItem);
if (m_pIAndroidUserItem==NULL) return false;
return true;
}
//重置接口
bool CAndroidUserItemSink::RepositionSink()
{
//游戏变量
m_lMaxChipUser = 0;
m_wCurrentBanker = 0;
m_nChipTime = 0;
m_nChipTimeCount = 0;
m_cbTimeLeave = 0;
ZeroMemory(m_lAreaChip, sizeof(m_lAreaChip));
ZeroMemory(m_nChipLimit, sizeof(m_nChipLimit));
return true;
}
//时间消息
bool CAndroidUserItemSink::OnEventTimer(UINT nTimerID)
{
if (nTimerID >= IDI_PLACE_JETTON && nTimerID <= IDI_PLACE_JETTON+MAX_CHIP_TIME)
{
srand(GetTickCount());
//变量定义
int nRandNum = 0, nChipArea = 0, nCurChip = 0, nACTotal = 0, nCurJetLmt[2] = {};
LONGLONG lMaxChipLmt = m_lMaxChipUser; //最大可下注值
WORD wMyID = m_pIAndroidUserItem->GetChairID();
for (int i = 0; i < AREA_ALL; i++)
nACTotal += m_RobotInfo.nAreaChance;
//统计次数
m_nChipTimeCount++;
//检测退出
if (lMaxChipLmt < m_RobotInfo.nChip[m_nChipLimit[0]]) return false;
for (int i = 0; i < AREA_ALL; i++)
{
if (m_lAreaChip >= m_RobotInfo.nChip[m_nChipLimit[0]]) break;
if (i == AREA_ALL - 1) return false;
}
//下注区域
ASSERT(nACTotal>0);
static int nStFluc = 1; //随机辅助
if (nACTotal <= 0) return false;
do {
nRandNum = (rand()+wMyID+nStFluc*3) % nACTotal;
for (int i = 0; i < AREA_ALL; i++)
{
nRandNum -= m_RobotInfo.nAreaChance;
if (nRandNum < 0)
{
nChipArea = i;
break;
}
}
}
while (m_lAreaChip[nChipArea] < m_RobotInfo.nChip[m_nChipLimit[0]]);
nStFluc = nStFluc%3 + 1;
//下注大小
if (m_nChipLimit[0] == m_nChipLimit[1])
nCurChip = m_nChipLimit[0];
else
{
//设置变量
lMaxChipLmt = __min(lMaxChipLmt, m_lAreaChip[nChipArea]);
nCurJetLmt[0] = m_nChipLimit[0];
nCurJetLmt[1] = m_nChipLimit[0];
//计算当前最大筹码
for (int i = m_nChipLimit[1]; i > m_nChipLimit[0]; i--)
{
if (lMaxChipLmt > m_RobotInfo.nChip)
{
nCurJetLmt[1] = i;
break;
}
}
//随机下注
nRandNum = (rand()+wMyID) % (nCurJetLmt[1]-nCurJetLmt[0]+1);
nCurChip = nCurJetLmt[0] + nRandNum;
//多下控制 (当庄家金币较少时会尽量保证下足次数)
if (m_nChipTimeCount < m_nChipTime)
{
LONGLONG lLeftJetton = LONGLONG( (lMaxChipLmt-m_RobotInfo.nChip[nCurChip])/(m_nChipTime-m_nChipTimeCount) );
//不够次数 (即全用最小限制筹码下注也少了)
if (lLeftJetton < m_RobotInfo.nChip[m_nChipLimit[0]] && nCurChip > m_nChipLimit[0])
nCurChip--;
}
}
LONGLONG Gold = m_pIAndroidUserItem->GetMeUserItem()->GetUserScore();
int nMaxIndex=0;
for (int i=0; i < CountArray(m_RobotInfo.nChip); i++)
if (Gold>m_RobotInfo.nChip) nMaxIndex=i;//
nCurChip=rand()%(nMaxIndex+1);
//变量定义
CMD_C_PlayerBet stPlayerBet;
ZeroMemory(&stPlayerBet, sizeof(stPlayerBet));
stPlayerBet.lBetScore[nChipArea] = m_RobotInfo.nChip[nCurChip];
//发送消息
m_pIAndroidUserItem->SendSocketData(SUB_C_PLAYER_BET, &stPlayerBet, sizeof(stPlayerBet));
}
m_pIAndroidUserItem->KillGameTimer(nTimerID);
return false;
}
//游戏消息
bool CAndroidUserItemSink::OnEventGameMessage(WORD wSubCmdID, VOID * pBuffer, WORD wDataSize)
{
switch(wSubCmdID)
{
case SUB_S_BET_START: //开始下注
return OnSubBetStart(pBuffer, wDataSize);
case SUB_S_BET_END: //下注结束
return true;
case SUB_S_HORSES_START: //跑马开始
return true;
case SUB_S_HORSES_END: //跑马结束
return true;
case SUB_S_PLAYER_BET: //用户下注
return OnSubPlayerBet(pBuffer, wDataSize);
case SUB_S_PLAYER_BET_FAIL: //下注失败
return true;
case SUB_S_NAMED_HORSES: //马屁冠名
return true;
case SUB_S_MANDATOY_END: //强制结束
return true;
case SUB_S_ADMIN_COMMDN: //设置
return true;
}
//错误断言
ASSERT(FALSE);
return true;
}
//游戏消息
bool CAndroidUserItemSink::OnEventFrameMessage(WORD wSubCmdID, VOID * pData, WORD wDataSize)
{
return true;
}
//场景消息
bool CAndroidUserItemSink::OnEventSceneMessage(BYTE cbGameStatus, bool bLookonOther, VOID * pData, WORD wDataSize)
{
switch (cbGameStatus)
{
case GS_FREE: //空闲状态
{
//效验数据
ASSERT(wDataSize==sizeof(CMD_S_SceneFree));
if (wDataSize!=sizeof(CMD_S_SceneFree)) return false;
//消息处理
CMD_S_SceneFree * pSceneFree=(CMD_S_SceneFree *)pData;
m_lUserLimitScore = pSceneFree->lUserLimitScore;
m_lAreaLimitScore = pSceneFree->lAreaLimitScore;
memcpy(m_szRoomName, pSceneFree->szGameRoomName, sizeof(m_szRoomName));
ReadConfigInformation(m_RobotInfo.szCfgFileName, m_szRoomName, true);
return true;
}
case GS_BET:
{
//效验数据
ASSERT(wDataSize==sizeof(CMD_S_SceneBet));
if (wDataSize!=sizeof(CMD_S_SceneBet)) return false;
//消息处理
CMD_S_SceneBet * pSceneBet=(CMD_S_SceneBet *)pData;
m_lUserLimitScore = pSceneBet->lUserLimitScore;
m_lAreaLimitScore = pSceneBet->lAreaLimitScore;
memcpy(m_szRoomName, pSceneBet->szGameRoomName, sizeof(m_szRoomName));
ReadConfigInformation(m_RobotInfo.szCfgFileName, m_szRoomName, true);
return true;
}
case GS_BET_END:
{
//效验数据
ASSERT(wDataSize==sizeof(CMD_S_SceneBetEnd));
if (wDataSize!=sizeof(CMD_S_SceneBetEnd)) return false;
//消息处理
CMD_S_SceneBetEnd * pSceneBetEnd=(CMD_S_SceneBetEnd *)pData;
m_lUserLimitScore = pSceneBetEnd->lUserLimitScore;
m_lAreaLimitScore = pSceneBetEnd->lAreaLimitScore;
memcpy(m_szRoomName, pSceneBetEnd->szGameRoomName, sizeof(m_szRoomName));
ReadConfigInformation(m_RobotInfo.szCfgFileName, m_szRoomName, true);
return true;
}
case GS_HORSES:
{
//效验数据
ASSERT(wDataSize==sizeof(CMD_S_SceneHorses));
if (wDataSize!=sizeof(CMD_S_SceneHorses)) return false;
//消息处理
CMD_S_SceneHorses * pSceneHorses=(CMD_S_SceneHorses *)pData;
m_lUserLimitScore = pSceneHorses->lUserLimitScore;
m_lAreaLimitScore = pSceneHorses->lAreaLimitScore;
memcpy(m_szRoomName, pSceneHorses->szGameRoomName, sizeof(m_szRoomName));
ReadConfigInformation(m_RobotInfo.szCfgFileName, m_szRoomName, true);
return true;
}
}
return true;
}
//用户进入
VOID CAndroidUserItemSink::OnEventUserEnter(IAndroidUserItem * pIAndroidUserItem, bool bLookonUser)
{
return;
}
//用户离开
VOID CAndroidUserItemSink::OnEventUserLeave(IAndroidUserItem * pIAndroidUserItem, bool bLookonUser)
{
return;
}
//用户积分
VOID CAndroidUserItemSink::OnEventUserScore(IAndroidUserItem * pIAndroidUserItem, bool bLookonUser)
{
return;
}
//用户状态
VOID CAndroidUserItemSink::OnEventUserStatus(IAndroidUserItem * pIAndroidUserItem, bool bLookonUser)
{
return;
}
//开始下注
bool CAndroidUserItemSink::OnSubBetStart(const void * pBuffer, WORD wDataSize)
{
//效验数据
ASSERT(wDataSize==sizeof(CMD_S_BetStart));
if (wDataSize!=sizeof(CMD_S_BetStart)) return false;
//消息处理
CMD_S_BetStart * pGameStart=(CMD_S_BetStart *)pBuffer;
srand(GetTickCount());
//自己当庄或无下注机器人
if ( pGameStart->nChipRobotCount <= 0 )
return true;
//设置变量
m_lMaxChipUser = __min(m_lUserLimitScore, m_pIAndroidUserItem->GetMeUserItem()->GetUserScore());
m_nChipTimeCount = 0;
ZeroMemory(m_nChipLimit, sizeof(m_nChipLimit));
for (int i = 0; i < AREA_ALL; i++)
m_lAreaChip = m_lAreaLimitScore;
//计算下注次数
int nElapse = 0;
WORD wMyID = m_pIAndroidUserItem->GetChairID();
if (m_nRobotBetTimeLimit[0] == m_nRobotBetTimeLimit[1])
m_nChipTime = m_nRobotBetTimeLimit[0];
else
m_nChipTime = (rand()+wMyID)%(m_nRobotBetTimeLimit[1]-m_nRobotBetTimeLimit[0]+1) + m_nRobotBetTimeLimit[0];
ASSERT(m_nChipTime>=0);
if (m_nChipTime <= 0) return false; //的确,2个都带等于
if (m_nChipTime > MAX_CHIP_TIME) m_nChipTime = MAX_CHIP_TIME; //限定MAX_CHIP次下注
//计算范围
if (!CalcJettonRange(m_lMaxChipUser, m_lRobotJettonLimit, m_nChipTime, m_nChipLimit))
return true;
//设置时间
int nTimeGrid = int(pGameStart->nTimeLeave-2)*800/m_nChipTime; //时间格,前2秒不下注,所以-2,800表示机器人下注时间范围千分比
for (int i = 0; i < m_nChipTime; i++)
{
int nRandRage = int( nTimeGrid * i / (1500*sqrt((double)m_nChipTime)) ) + 1; //波动范围
nElapse = 2 + (nTimeGrid*i)/1000 + ( (rand()+wMyID)%(nRandRage*2) - (nRandRage-1) );
ASSERT(nElapse>=2&&nElapse<=pgamestart->nTimeLeave);
if (nElapse < 2 || nElapse > pGameStart->nTimeLeave) continue;
m_pIAndroidUserItem->SetGameTimer(IDI_PLACE_JETTON+i+1, nElapse);
}
return true;
}
//用户加注
bool CAndroidUserItemSink::OnSubPlayerBet(const void * pBuffer, WORD wDataSize)
{
//效验数据
ASSERT(wDataSize==sizeof(CMD_S_PlayerBet));
if (wDataSize!=sizeof(CMD_S_PlayerBet)) return false;
//消息处理
CMD_S_PlayerBet * pPlayerBet=(CMD_S_PlayerBet *)pBuffer;
//设置变量
for(int i = 0; i < AREA_ALL; ++i)
{
m_lAreaChip -= pPlayerBet->lBetScore;
}
if (pPlayerBet->wChairID == m_pIAndroidUserItem->GetChairID())
{
for(int i = 0; i < AREA_ALL; ++i)
{
m_lMaxChipUser -= pPlayerBet->lBetScore;
}
}
return true;
}
//读取配置
void CAndroidUserItemSink::ReadConfigInformation(TCHAR szFileName[], TCHAR szRoomName[], bool bReadFresh)
{
//设置文件名
TCHAR szPath[MAX_PATH] = TEXT("");
TCHAR szConfigFileName[MAX_PATH] = TEXT("");
TCHAR OutBuf[255] = TEXT("");
GetCurrentDirectory(sizeof(szPath), szPath);
_sntprintf(szConfigFileName, sizeof(szConfigFileName), _T("%s\\%s"), szPath, szFileName);
//筹码限制
ZeroMemory(OutBuf, sizeof(OutBuf));
GetPrivateProfileString(szRoomName, TEXT("RobotMaxJetton"), _T("100000"), OutBuf, 255, szConfigFileName);
_sntscanf(OutBuf, _tcslen(OutBuf), _T("%I64d"), &m_lRobotJettonLimit[1]);
ZeroMemory(OutBuf, sizeof(OutBuf));
GetPrivateProfileString(szRoomName, TEXT("RobotMinJetton"), _T("100"), OutBuf, 255, szConfigFileName);
_sntscanf(OutBuf, _tcslen(OutBuf), _T("%I64d"), &m_lRobotJettonLimit[0]);
if (m_lRobotJettonLimit[1] > 5000000) m_lRobotJettonLimit[1] = 5000000;
if (m_lRobotJettonLimit[0] < 1000) m_lRobotJettonLimit[0] = 100;
if (m_lRobotJettonLimit[1] < m_lRobotJettonLimit[0]) m_lRobotJettonLimit[1] = m_lRobotJettonLimit[0];
//次数限制
m_nRobotBetTimeLimit[0] = GetPrivateProfileInt(szRoomName, _T("RobotMinBetTime"), 4, szConfigFileName);;
m_nRobotBetTimeLimit[1] = GetPrivateProfileInt(szRoomName, _T("RobotMaxBetTime"), 8, szConfigFileName);;
if (m_nRobotBetTimeLimit[0] < 0) m_nRobotBetTimeLimit[0] = 0;
if (m_nRobotBetTimeLimit[1] < m_nRobotBetTimeLimit[0]) m_nRobotBetTimeLimit[1] = m_nRobotBetTimeLimit[0];
}
//计算范围 (返回值表示是否可以通过下降下限达到下注)
bool CAndroidUserItemSink::CalcJettonRange(LONGLONG lMaxScore, LONGLONG lChipLmt[], int & nChipTime, int lJetLmt[])
{
//定义变量
bool bHaveSetMinChip = false;
//不够一注
if (lMaxScore < m_RobotInfo.nChip[0]) return false;
//配置范围
for (int i = 0; i < CountArray(m_RobotInfo.nChip); i++)
{
if (!bHaveSetMinChip && m_RobotInfo.nChip >= lChipLmt[0])
{
lJetLmt[0] = i;
bHaveSetMinChip = true;
}
if (m_RobotInfo.nChip <= lChipLmt[1])
lJetLmt[1] = i;
}
if (lJetLmt[0] > lJetLmt[1]) lJetLmt[0] = lJetLmt[1];
return true;
}
//组件创建函数
DECLARE_CREATE_MODULE(AndroidUserItemSink);
//////////////////////////////////////////////////////////////////////////
|
|